Capcom is making bank off Resident Evils new and remastered. Itch is overflowing with spooky PS1-style throwbacks. Nat: I think horror games are just big now. After all, with all the content made based on fear on YouTube and Twitch these days, a truly scary game is sure to get the eyes of millions if horrifying enough. Is there a thirst among fans for more Dead Space? Or is it that developers feel sci-fi horror can be developed further into scarier places? Or is it actually, kind of a hole in one genre to get into. But honestly, I'm more interested in why there are so many of these games than I am in the genre itself. The crux of any issue is often an evil scientist or an alien species that you can kind of feel sorry for in a weird murdery way. And the answer is I'm too scared to play these myself but I often love the mystery of these games. Imogen: Oh that's such a good humble brag. Nat: I have to ask-did you love any of the games shown here? I'm so here for Routine, but I can't say that's not half nostalgia for a 2013 trailer and half excitement to play an Alien: Isolation I didn't work on. And then 2019's co-op GTFO didn't make much of a splash despite being a great interpretation of the genre, giving you a gun and terrible consequences if you used it. Prey from Arkane Studios was released in 2017 and, though critics loved it, it's not a staple in game libraries the same way Dead Space was. Gaming has had sci-fi horror games since Dead Space and Alien Isolation of course. But why was the absence of Dead Space just so inspiring that everyone has to have a take on sci-fi horror now? Nothing was quite as scary or as visually iconic as those severed hands floating in space. Imogen: Well perhaps Dead Space left a hole in people's libraries? Even growing up without playing those games I remember the artwork on boxes as I searched the pre-owned shelves of GAME.
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